![]() ![]() The extended cuts doubled down as though they tried to give greater detail to the ♥♥♥♥♥♥ ending they made rather than just admit what they did. I'm sure it was EA who crushed the artistic integrity forcing a multiplayer no one wanted and taking away from development resources all so they can push microtransactions. Out of Casey Hudson's own mouth he described how intricate the ending would be based on all your decisions of the 3 games and not just pick ending A,B or C. That wasn't a case of artistic integrity and fans wanting it changed. Mass Effect 3 Executive Producer Casey Hudson, Lead Writer Mac Walters, and Community Manager Jessica Merizan discuss the Extended Cut - a downloadable content pack that will expand upon the events at the end of Mass Effect 3. I was one who REEE'd back then and continued even after the extended cut. ![]() I have to say that is a completely different scenario and one I think is specific to that case. I get you, but people literally went "Reeee" when ME3 came out until they changed the ending. Can't call them art when this ♥♥♥♥ gets pulled and people think it's ok. I really wish there was something similar for video games. In movies, once a film is released it belongs to the audience and there are institutions that guard film preservation. It should be obvious but the team is gone, the new team is censoring other's work. Originally posted by Gordikk:Could you imagine a celebrated film that years later gets a re-release by the studio with a new team that edits and censors for "modern times" and then have brain dead shills argue that the filmmaker has the right to make these changes.
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